minor chnages / renaming / path painting
- draw resolved path as showAll correctly it was displaying all direction of same cell as solution while only one direction is ok - Renderer renaming for class rendering cells - draw directions as arrows
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@@ -19,7 +19,7 @@ extends LabyModel
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}
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/**
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* resolve this labrynth using internal representation
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* resolve this labyrinth using internal representation
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* initial (x,y) is exit, will return list of positions from start (0,0) to end (x,y)
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**/
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public LinkedList<DirectionPosition> resolve(int x, int y, MazeResolutionListener rlistener) {
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