move Display in gui package
- and some code indentation
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@@ -1,16 +1,10 @@
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package org.artisanlogiciel.games;
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import java.io.*;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.Collections;
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import java.util.Random;
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import java.io.OutputStream;
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import java.io.InputStream;
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import java.io.IOException;
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import java.io.DataOutputStream;
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import java.io.DataInputStream;
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/**
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* Model of labyrinth storing only paths not walls. wall are regenerated later
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* on based on adjacent paths. each position (x,y) stores what move can be done
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