add a ground to labyrinth
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@@ -28,6 +28,7 @@ public class Wall3d
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public final static Wall3d West = new Wall3d(1, 10, 10, 0, 0, 0);
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public final static Wall3d North = new Wall3d(10, 1, 10, 0, 10, 0);
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public final static Wall3d East = new Wall3d(1, 10, 10, 10, 0, 0);
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public final static Wall3d Ground = new Wall3d(10, 10, 2, 0, 0, 0);
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int triangle[][][] = null;
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@@ -199,8 +200,10 @@ public class Wall3d
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{
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stream.write(new Wall3d(East, x * xl, y * yl, 0).toString().getBytes());
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}
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stream.write(new Wall3d(Ground, x * xl, y * yl, 0).toString().getBytes());
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}
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}
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stream.write("endsolid wall\n\n".getBytes());
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}
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