Split Display (gui) and Maze (work), prepare for another model
- prepare for a shorter storage model without any resolution
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@@ -1,9 +1,13 @@
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package org.artisanlogiciel.games.maze;
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import org.artisanlogiciel.games.maze.model.WidthHeightProvider;
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/**
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* Get model represented by possible moves
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*/
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public interface MovesProvider {
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public interface MovesProvider
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extends WidthHeightProvider
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{
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/** return possible moves from this position */
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short getMoves(int x, int y);
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