LabyModel limit public constructors to
LabyModel(MazeParams params, Random random) and LabyModel(String pFormat, InputStream pIn) fix unchecked and (java9) deprecated Short(short)
This commit is contained in:
@@ -22,6 +22,7 @@
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<!-- Compile the java code from ${src} into ${build} -->
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<javac srcdir="${src}" destdir="${build}" includeantruntime="false" classpath="libs/${artgraphicslib}.jar">
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<exclude name="org/artisanlogiciel/games/javafx/*"/>
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<compilerarg value="-Xlint:deprecation,unchecked" />
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</javac>
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</target>
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@@ -429,71 +429,6 @@ public class Display extends JFrame
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}
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private static class MazeParamsFixed implements MazeParams
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{
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int width;
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int height;
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int maxdepth;
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File labdir;
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String name;
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public MazeParamsFixed()
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{
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}
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public MazeParamsFixed(MazeParams params)
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{
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setParams(params.getSaveDir(),params.getWidth(),params.getHeight(),params.getMaxDepth());
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}
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public void setParams(File saveDir, int W, int H, int MD)
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{
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labdir = saveDir;
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width=W;
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height=H;
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maxdepth=MD;
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}
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public MazeParamsFixed(File saveDir, int W, int H, int MD)
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{
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name = null;
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setParams(saveDir,W,H,MD);
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}
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public int getWidth()
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{
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return width;
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}
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public int getHeight()
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{
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return height;
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}
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public int getMaxDepth()
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{
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return maxdepth;
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}
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public void setName(String n)
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{
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name = n;
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}
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public String getName()
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{
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if (name == null)
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{
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name = "lab" + width + "x" + height;
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}
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return name;
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}
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public File getSaveDir()
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{
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return labdir;
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}
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}
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private class MazeControler extends JPanel
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@@ -33,9 +33,11 @@ public class LabyModel implements WallsProvider
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public final static short DIRECTION = 4; // could we get rid of that to
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// free one bit for other purpose
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// ?
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// can be both POSITIVE and NEGATIVE, it means that you can move in positive direction and in negative direction.
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public final static short POSITIVE = 8;
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public final static short NEGATIVE = 16;
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// can it be both OPEN and CLOSED ?
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private final static short OPEN = 32; // can be reused once generation is
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// completed
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private final static short CLOSED = 64; // can be reused once generation is
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@@ -44,25 +46,23 @@ public class LabyModel implements WallsProvider
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public final static short DOWN = Brick.DOWN << FLAGLENGTH | DIRECTION | VERTICAL | POSITIVE;
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public final static short RIGHT = Brick.RIGHT << FLAGLENGTH | DIRECTION | HORIZONTAL | POSITIVE;
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public final static short UP = Brick.UP << FLAGLENGTH | DIRECTION | VERTICAL | NEGATIVE;
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public final static short ENTRY = Brick.ENTRY << FLAGLENGTH; // flag when a
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// wall should
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// be open to
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// access
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// this.
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private final static short GOAL = Brick.GOAL << FLAGLENGTH; // flag when a
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// wall should
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// be open to
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// access this.
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public final static short SOLVED = 64 << FLAGLENGTH; // flag when solution
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// is on this path.
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private final static short FREE = 128 << FLAGLENGTH; // free flag
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// flag when a wall should be open to access this for entry
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public final static short ENTRY = Brick.ENTRY << FLAGLENGTH;
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// flag when a wall should be open to access this for exit
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private final static short GOAL = Brick.GOAL << FLAGLENGTH;
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// flag when solution is on this path.
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public final static short SOLVED = 64 << FLAGLENGTH;
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// free flag
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private final static short FREE = 128 << FLAGLENGTH;
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// remains 2 free bits ( keep one out for sign )
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// orders matters see getReverseDirection
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private static final short[] AllDirections = { LEFT, DOWN, RIGHT, UP };
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private int width;
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private int height;
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// wall flags + status flags for each position (x,y)
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// wall flags Brick.(LEFT,DOWN,RIGHT,UP,ENTRY,GOAL) + status flags for each position (x,y)
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private short[][] t;
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private int depth = 0;
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/**
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@@ -71,11 +71,15 @@ public class LabyModel implements WallsProvider
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* that to shorter maxdepth is the harder the labyrinth is ...
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**/
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private int maxdepth = 0;
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private int deepest = 0; // longest path found
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// longest path found
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private int deepest = 0;
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// each move is a linearwork step
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private int linearwork = 0;
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private Position deepestEnd = null;
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boolean maxreached = false;
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java.util.Random random;
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// list of positions not fully walked
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private final LinkedList<Position> openList = new LinkedList<Position>();
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// list of entries and exits.
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private final LinkedList<Position> entryExits = new LinkedList<Position>();
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@@ -87,7 +91,7 @@ public class LabyModel implements WallsProvider
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MazeCreationListener listener = null;
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public LabyModel(int width, int height, int maxdepth, Random random)
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private LabyModel(int width, int height, int maxdepth, Random random)
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{
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this.width = width;
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this.height = height;
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@@ -99,14 +103,12 @@ public class LabyModel implements WallsProvider
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public LabyModel(MazeParams params, Random random)
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{
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this.width = params.getWidth();
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this.height = params.getHeight();
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this.maxdepth = params.getMaxDepth();
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this.random = random;
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// CLEAR == 0 and array is initialized with 0s
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t = new short[width][height];
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this(params.getWidth(),params.getHeight(),params.getMaxDepth(),random);
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}
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/**
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construct LabyModel from an InputStream, yet only "raw" is supported
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**/
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public LabyModel(String pFormat, InputStream pIn) throws IOException
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{
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parseInputStream(pFormat, pIn);
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@@ -123,7 +125,6 @@ public class LabyModel implements WallsProvider
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if ((x >= 0) && (x < width) && (y >= 0) && (y < height))
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{
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// t[x][y] |= DIRECTION | VERTICAL | POSITIVE | HORIZONTAL | NEGATIVE | LEFT | RIGHT | UP | DOWN;
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t[x][y] |= DIRECTION | VERTICAL | POSITIVE | HORIZONTAL | NEGATIVE;
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t[x][y] |= LEFT | RIGHT | UP | DOWN;
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}
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}
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@@ -392,7 +393,7 @@ public class LabyModel implements WallsProvider
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brickMap[x][y] = new Brick(out2XY(x, y), outHorizWall2XY(x, y), getWalls(x, y));
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}
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}
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return new LabyMap(brickMap, (LinkedList<Position>) entryExits.clone());
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return new LabyMap(brickMap, new LinkedList<Position>(entryExits));
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}
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}
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@@ -445,7 +446,6 @@ public class LabyModel implements WallsProvider
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{
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// resetCell(x,y);
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t[x][y] &= ~( OPEN | SOLVED);
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}
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}
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@@ -485,6 +485,7 @@ public class LabyModel implements WallsProvider
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return check;
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}
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// coherency : if CLOSED then not OPEN
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public void computeOpenList()
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{
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openList.clear();
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@@ -505,7 +506,7 @@ public class LabyModel implements WallsProvider
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}
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/**
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generate a maze with an entry set at (x,y)
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generate a maze with an entry set at (x,y) with a maxdepth
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**/
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public void generateWithEntry(int x, int y)
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{
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@@ -696,7 +697,7 @@ public class LabyModel implements WallsProvider
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// internal GUARD.
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if (! isFlagSet(reversedirection,pointingdirection))
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{
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System.out.println("Internal ERROR. Please check AllDirections order "
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System.out.println("[FATAL] Internal ERROR. Please check AllDirections order "
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+ (reversedirection & pointingdirection) + " " + pointingdirection);
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return backpath;
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}
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@@ -718,7 +719,7 @@ public class LabyModel implements WallsProvider
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{
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if (! isFlagSet(getCell(p), SOLVED ))
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{
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LinkedList<DirectionPosition> cp = (LinkedList<DirectionPosition>) backpath.clone();
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LinkedList<DirectionPosition> cp = new LinkedList<DirectionPosition>(backpath);
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DirectionPosition altfound = new DirectionPosition(reversedirection,p);
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cp.addFirst(altfound);
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altpath.addLast(cp);
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@@ -884,7 +885,7 @@ public class LabyModel implements WallsProvider
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{
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if ((t[newx][newy]) == CLEAR)
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{
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freeDirection.add(new Short(direction));
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freeDirection.add(Short.valueOf(direction));
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}
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}
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}
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@@ -1092,14 +1093,16 @@ public class LabyModel implements WallsProvider
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{
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if ((pFormat == null) || (pFormat.equals("raw")))
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{
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// maxdepth is unset then unmodified
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byte[] header = new byte[4];
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DataInputStream in = new DataInputStream(pIn);
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in.read(header);
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int rwidth = in.readInt();
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int rheight = in.readInt();
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if ( (rwidth > 0) && (rheight > 0 ) )
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{
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width = rwidth;
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height = rheight;
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maxdepth = maxdepth;
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random = null;
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// SHOULD CHECK max width and max height...
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// CLEAR == 0 and array is initialized with 0s
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@@ -1111,6 +1114,11 @@ public class LabyModel implements WallsProvider
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t[x][y] = in.readShort();
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}
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}
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}
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else
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{
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throw new IOException("Invalid header for width and height");
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}
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// should be at end of stream ? Not necessary can stream multiple
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// labs ( or tiling ).
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}
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@@ -14,25 +14,13 @@ public class Main
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return editor;
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}
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public WallsProvider generate(int width, int height, int maxdepth, MazeResolutionListener listener)
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public LabyMap generate2(MazeParamEditor params)
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{
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LabyModel model = new LabyModel(width, height, maxdepth, new java.util.Random());
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LabyModel model = new LabyModel(params, new java.util.Random(1024L));
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model.generateWithEntry(0, 0);
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LinkedList<Position> exits = new LinkedList<Position>();
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model.addEntryOrExit(-1, 0);
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model.addEntryOrExit(width, height - 1);
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if (!model.check())
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{
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System.out.println("Check failed");
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}
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model.resolve(width - 1, height - 1, listener);
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return model;
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}
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public LabyMap generate2(int width, int height, int maxdepth)
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{
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LabyModel model = new LabyModel(width, height, maxdepth, new java.util.Random(1024L));
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model.generateWithEntry(0, 0);
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final int width = params.getWidth();
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final int height = params.getHeight();
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LinkedList<Position> exits = new LinkedList<Position>();
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model.addEntryOrExit(-1, 0);
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model.addEntryOrExit(width, height - 1);
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@@ -51,7 +39,7 @@ public class Main
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{
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Main m = new Main();
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MazeParamEditor editor = m.editor();
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LabyMap map = m.generate2(editor.width, editor.height, editor.maxdepth);
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LabyMap map = m.generate2(editor);
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System.out.println(map.toShortString());
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System.out.println(map.toString());
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System.out.println(Brick.getDirLine());
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69
java/org/artisanlogiciel/games/MazeParamsFixed.java
Normal file
69
java/org/artisanlogiciel/games/MazeParamsFixed.java
Normal file
@@ -0,0 +1,69 @@
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package org.artisanlogiciel.games;
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import java.io.File;
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public class MazeParamsFixed implements MazeParams
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{
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int width;
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int height;
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int maxdepth;
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File labdir;
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String name;
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public MazeParamsFixed()
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{
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}
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public MazeParamsFixed(MazeParams params)
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{
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setParams(params.getSaveDir(),params.getWidth(),params.getHeight(),params.getMaxDepth());
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}
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public void setParams(File saveDir, int W, int H, int MD)
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{
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labdir = saveDir;
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width=W;
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height=H;
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maxdepth=MD;
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}
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public MazeParamsFixed(File saveDir, int W, int H, int MD)
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{
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name = null;
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setParams(saveDir,W,H,MD);
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}
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public int getWidth()
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{
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return width;
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}
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public int getHeight()
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{
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return height;
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}
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public int getMaxDepth()
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{
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return maxdepth;
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}
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public void setName(String n)
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{
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name = n;
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}
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public String getName()
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{
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if (name == null)
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{
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name = "lab" + width + "x" + height;
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}
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return name;
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}
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public File getSaveDir()
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{
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return labdir;
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}
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}
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