philippe lhardy
8af19bdb59
first .osm format import
...
- import osm convert it to Drawing and use it as resolved path.
- Not ready , first test over lab/valbonne_oct_2020.osm
2020-10-31 15:44:23 +01:00
philippe lhardy
99716e57d3
don't redrawn each cell when loading and by redraw at end
...
- hide status update
- don't redraw each point during file loading
2020-10-21 14:03:25 +02:00
philippe lhardy
3690482728
add drawing imc import as a path that will be openned in maze
...
- importing an imc will create a open path folowwing the given drawing
( very slow due to addStatus string notification ? )
2020-10-20 10:24:08 +02:00
philippe lhardy
1a7e64c139
When drawing a path within maze, restart a newline after 200ms delay
...
- 200 ms is hardcoded for gragTimeout
- when drawing a line and wanting to start a new line, it is enough to wait dragDelay wihout move
2020-10-19 21:58:05 +02:00
philippe lhardy
c69d068caf
add Save Text support and rework package
...
- move maze within package maze
2020-10-17 21:08:16 +02:00
philippe lhardy
c3410838e1
Merge branch 'pi' of www4.artisanlogiciel.net:artisanlogiciel/code/laby
2020-10-17 13:01:57 +02:00
philippe lhardy
dae5e763e9
add a slider to set maze width/height
...
- from 1 to 100.
2020-10-16 10:55:32 +02:00
philippe lhardy
8376aabaf0
Merge branch 'pi' of 192.168.1.28:artisanlogiciel/code/laby
...
# Conflicts:
# build.xml
# mybuild.xml
2020-10-15 17:33:19 +02:00
philippe lhardy
6dfcea5647
add load menu and a status line
...
- don't print to console but add a status line
- add a load menu to load raw
2020-10-14 22:21:46 +02:00
philippe lhardy
cc4b03ee4d
add laby.bat to run it on windows systems
...
- build is still on linux only ( shell untested )
- generate laby.bat
2020-10-14 18:47:43 +02:00
philippe lhardy
046a7767a8
Settings for stl export
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- set cells size and wall thickness
- set reverse for path :
when reverse is set then resolved path is higher ground
else (default) it is lower ground.
2020-10-13 16:49:00 +02:00
philippe lhardy
159f408e7f
bump to version 1.1
...
\o/
2020-10-11 22:26:35 +02:00
philippe lhardy
f07767dcfd
fix normals for vertices
...
- now stl output can be porcessed directly by slic3r without intermediate fix wihtin blender
- created Wall3dStream instead of keeping all within Wall3d
- can save only stl output ( 'Save stl' )
2020-10-11 22:14:10 +02:00
philippe lhardy
0f1a15916c
move Display in gui package
...
- and some code indentation
2020-10-11 15:30:28 +02:00
philippe lhardy
9ec3cf0d01
display seed, create subpackage
...
- display seed value ( can't be set yet )
- move MazeSetting in gui sub package
2020-10-11 15:07:39 +02:00
philippe lhardy
96c72506fb
Add java.util.random seed as initial parameter
...
- prepare for short save allowing to fully recreate initial lab
having only seed and x,y,depth paramters
2020-10-11 12:44:22 +02:00
philippe lhardy
c26db0e3cb
GUI change Save Menu and Create Button
...
- Save is now a menu and Create/Resolve/Quit buttons
2020-10-11 11:40:49 +02:00
philippe lhardy
84f803d3a3
intellij idea build setup in .idea
...
- use intellij
- remark this is optional, standalone build is still supported
2020-09-08 09:40:58 +02:00
philippe lhardy
f6b40f787c
depends on artgaphics-0.2.0
...
set artgraphicslib and distversion as properties
2020-08-25 22:11:55 +02:00
philippe lhardy
f97191858a
quick renamelabindir tool to rename lab files
...
rename lab${width}x${height}.* to ${newprefix}_${index}_${width}x${height}.*
2018-06-16 09:44:10 +02:00
philippe lhardy
032cb6a0f5
depends on sharedrawweb library
...
create a fetch_dependencies.sh lazy script
move dependencies into libs/ directory
2018-06-15 22:47:23 +02:00
philippe lhardy
3a4255b6da
use al_options in yet to be coded laby reader
2018-06-14 22:50:18 +02:00
philippe lhardy
fbe4a3e133
LabyModel limit public constructors to
...
LabyModel(MazeParams params, Random random)
and
LabyModel(String pFormat, InputStream pIn)
fix unchecked and (java9) deprecated Short(short)
2018-06-14 22:49:39 +02:00
philippe lhardy
2d3f7b01a0
deepest end is really deepest
2018-06-13 20:56:12 +02:00
philippe lhardy
89d6631f67
minimal autotools project with bootstrapbuild.sh launch
2018-06-07 22:28:36 +02:00
philippe lhardy
eb6760280f
seems some files were missing
2018-03-04 21:46:02 +01:00
philippe lhardy
3cb922455a
path is on a lower ground if maze was resolved.
2018-03-04 21:36:03 +01:00
philippe lhardy
0e8ab1e5bb
bump to version 1.0 ! champ !
2018-03-04 19:08:40 +01:00
philippe lhardy
8f1b6afee5
add a ground to labyrinth
2018-03-04 18:53:42 +01:00
philippe lhardy
4b324fc2f4
change GUI controls layout
...
group 'Bar' by activity
2017-12-13 22:10:24 +01:00
philippe lhardy
b2576735b0
Q&D fix Drawing generation ( see it with svg export ).
2017-12-13 08:01:32 +01:00
philippe lhardy
015719b9de
add svg save
2017-12-12 22:43:01 +01:00
philippe lhardy
6066e47330
add creation of zip to distribute
2017-12-09 22:17:52 +01:00
philippe lhardy
f3a8895547
update build.xml ( copy into mybuild.xml top keep it )
2017-12-09 17:12:42 +01:00
philippe lhardy
8ec6e2c2cd
QnD support .imc saving
...
use external artgaphics-0.1.0.jar (part of sharedrawweb project )
savec .imc files
2017-12-08 22:10:56 +01:00
philippe lhardy
b360320570
QnD fix for drawing
...
( seen when joining cells touching only by one point )
2017-12-05 21:52:12 +01:00
philippe lhardy
c5d8503dbb
resolved now support multiple path
2017-12-05 19:37:58 +01:00
philippe lhardy
b2c5bc0d97
resolve still to fix
2017-12-05 08:41:21 +01:00
philippe lhardy
a43e1e5a68
one step beyong in resolution, still not finding all alternate path
...
add showAll button
reset maze size display at maze size change
2017-12-04 22:34:34 +01:00
philippe lhardy
b5d27ed694
try to handle resolution of alternate path
...
=> to check SOLVED, might be set SOVLED while not fully tested.
2017-12-02 21:54:51 +01:00
philippe lhardy
52d244c758
keys are bound to maze display
...
and get focus when mous mouse over it
2017-12-02 19:18:17 +01:00
philippe lhardy
3222df4256
left button : open a path
...
right button : open only this path ( close other ways ).
2017-12-02 18:22:30 +01:00
philippe lhardy
cddbd5f2d6
add reset button + title
...
default to 20x20 maze
2017-12-02 17:56:59 +01:00
philippe lhardy
378569bc8c
one step beyond laby edition
...
allow to draw pathes before generation
still not working
2017-12-02 17:33:35 +01:00
philippe lhardy
77a06c0061
draw path
2017-12-02 16:45:22 +01:00
philippe lhardy
7deeb203ff
prepare for hand drawing with maze.
2017-12-01 22:20:33 +01:00
philippe lhardy
eeb1172f88
show path with selected direction when resolved.
2017-12-01 21:42:02 +01:00
philippe lhardy
401c7e15d0
add path view
...
limit resolve depth ( to avoid infinite ).
to complete : horrible
2017-11-29 23:09:32 +01:00
philippe lhardy
ce485f2263
draging mouse with button pushed over maze clear walls
...
warning this break resolving ( endless => hang ) TO FIX.
2017-11-28 22:42:17 +01:00
philippe lhardy
fa0c705fd1
uses default locale
...
only french and english supported
2017-11-18 22:00:26 +01:00