package org.artisanlogiciel.games; /** * WallsProvider provide a Walls representation **/ public interface WallsProvider { int getWidth(); int getHeight(); /** * See Brick * * Will set bits : * 3 2 1 0 * (8)(4)(2)(1) * ^ > v < * U R D L * p i o e g w f h n t * t **/ public short getWalls(int x, int y); }