package org.artisanlogiciel.games.maze; /** * WallsProvider provide a Walls representation **/ public interface WallsProvider { int getWidth(); int getHeight(); /** * See Brick * * Will set bits : * 3 2 1 0 * (8)(4)(2)(1) * ^ > v < * U R D L * p i o e * g w f * h n t * t **/ short getWalls(int x, int y); }