- prepare for short save allowing to fully recreate initial lab having only seed and x,y,depth paramters
1114 lines
37 KiB
Java
1114 lines
37 KiB
Java
package org.artisanlogiciel.games;
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import java.awt.BorderLayout;
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import java.awt.image.BufferedImage;
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import java.awt.Color;
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import java.awt.Container;
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import java.awt.Dimension;
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import java.awt.FlowLayout;
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import java.awt.Graphics;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.event.InputEvent;
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import java.awt.event.MouseEvent;
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import java.awt.event.MouseMotionListener;
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import java.io.DataOutputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.util.LinkedList;
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import java.util.Locale;
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import java.util.Random;
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import java.util.ResourceBundle;
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import javax.imageio.ImageIO;
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import javax.swing.*;
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import javax.swing.event.ChangeEvent;
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import javax.swing.event.ChangeListener;
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import org.artisanlogiciel.games.stl.Wall3d;
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import org.artisanlogiciel.util.UTF8Control;
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import org.artisanlogiciel.graphics.Drawing;
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import org.artisanlogiciel.graphics.DrawingLine;
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import org.artisanlogiciel.graphics.SvgWriter;
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/**
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* Display is Main JFrame for this tool
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**/
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public class Display extends JFrame {
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// to please eclipse, not supposed to be serialized
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private static final long serialVersionUID = 8500214871372184418L;
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final static ResourceBundle labels = ResourceBundle.getBundle("LabelsBundle", Locale.getDefault(), Display.class.getClassLoader(), new UTF8Control());
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MazeComponent maze;
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MazeControler controler;
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LabyModel model;
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JPanel controlPanel;
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boolean autoSize;
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MazeParams params = null;
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Display(LabyModel model, int W, int H, MazeParams params) {
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super(labels.getString("title"));
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if (params != null) {
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// fixedParams = new MazeParamsFixed(params.getSaveDir(),params.getWidth(),params.getHeight(),params.getMaxDepth());
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this.params = params;
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}
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this.model = model;
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maze = createMazeComponent(model, W, H);
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Container con = this.getContentPane();
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JScrollPane scrollableMaze = new JScrollPane(maze);
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scrollableMaze.addMouseMotionListener(maze);
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con.add(scrollableMaze, BorderLayout.CENTER);
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controler = new MazeControler(params);
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con.add(controler.getMoveControl(), BorderLayout.NORTH);
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con.add(controler.getGenerationControl(), BorderLayout.SOUTH);
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addComponentListener(new ComponentAdapter() {
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@Override
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public void componentResized(ComponentEvent e) {
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if (autoSize) {
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maze.getAutoSize();
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}
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}
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});
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model.setMazeListener(maze);
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setBounds(W, H, W, H);
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setVisible(true);
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}
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private static MazeComponent createMazeComponent(LabyModel model, int W, int H) {
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MazeCellParameters cp = new MazeCellParameters(model.getWidth(), model.getHeight(), W, H, 3, 3);
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MazeComponent comp = new MazeComponent(model, cp);
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return comp;
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}
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void recreateModel() {
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// recreate labyrinth
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if (params != null) {
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params = controler.getSettings().getParams();
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// DON'T keep current model...
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// TODO control SEED.
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model = new LabyModel(params);
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maze.resetWallsProvider(model);
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model.setMazeListener(maze);
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model.reset();
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// we are in GUI event thread, need to release it and do it outside.
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new Thread() {
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public void run() {
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model.generateWithEntry(0, 0);
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model.addEntryOrExit(-1, 0);
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model.addEntryOrExit(params.getWidth(), params.getHeight() - 1);
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}
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}.start();
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}
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}
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void resetModel() {
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// recreate labyrinth
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if (params != null) {
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params = controler.getSettings().getParams();
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model = new LabyModel(params);
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maze.resetWallsProvider(model);
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model.setMazeListener(maze);
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// we are in GUI event thread, need to release it and do it outside.
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new Thread() {
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public void run() {
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maze.changed(null, null, model);
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}
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}.start();
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}
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}
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void resolve() {
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model.reset();
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model.resolve(model.getWidth() - 1, model.getHeight() - 1, maze);
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}
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void goNorth() {
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maze.goNorth();
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}
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void goSouth() {
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maze.goSouth();
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}
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void goEast() {
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maze.goEast();
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}
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void goWest() {
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maze.goWest();
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}
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void setWallSize(int size) {
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maze.setWallSize(size);
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}
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void setAutoSize(boolean autoSize) {
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this.autoSize = autoSize;
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if (autoSize) {
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maze.getAutoSize();
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}
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}
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void addWallInDrawing(int pX, int pY, Drawing d) {
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short walls = model.getWalls(pX, pY);
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short wdrawn = 0;
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// todo
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int w = 2;
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int h = 2;
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int ox = 0;
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int oy = 0;
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int x = ox + (int) (pX * w);
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int y = oy + (int) (pY * h);
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DrawingLine dl = new DrawingLine();
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// order matters since all points are linked
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if ((pY == 0) && LabyModel.isFlagSet(walls, Brick.UP)) {
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dl.addPoint(new Point(x, y));
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dl.addPoint(new Point(x + (int) w, y));
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wdrawn |= Brick.UP;
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}
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if (LabyModel.isFlagSet(walls, Brick.RIGHT)) {
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if (!LabyModel.isFlagSet(wdrawn, Brick.UP)) {
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dl.addPoint(new Point(x + (int) w, y));
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}
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dl.addPoint(new Point(x + (int) w, y + (int) h));
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wdrawn |= Brick.RIGHT;
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}
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if (LabyModel.isFlagSet(walls, Brick.DOWN)) {
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if (!LabyModel.isFlagSet(wdrawn, Brick.RIGHT)) {
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if (wdrawn != 0) {
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d.addLine(dl);
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dl = new DrawingLine();
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}
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dl.addPoint(new Point(x + (int) w, y + (int) h));
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}
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dl.addPoint(new Point(x, y + (int) h));
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wdrawn |= Brick.DOWN;
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}
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if ((pX == 0) && LabyModel.isFlagSet(walls, Brick.LEFT)) {
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if (!LabyModel.isFlagSet(wdrawn, Brick.DOWN)) {
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if (wdrawn != 0) {
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d.addLine(dl);
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dl = new DrawingLine();
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}
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dl.addPoint(new Point(x, y + (int) h));
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}
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dl.addPoint(new Point(x, y));
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wdrawn |= Brick.LEFT;
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}
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if (wdrawn != 0) {
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d.addLine(dl);
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}
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}
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Drawing createDrawing() {
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Drawing d = new Drawing();
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{
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short walls;
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// draw all walls within clip bounds horiz first then lines
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for (int y = 0; y < model.getHeight(); y++) {
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for (int x = 0; x < model.getWidth(); x++) {
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addWallInDrawing(x, y, d);
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}
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}
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}
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return d;
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}
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// to allow to log / write somewher into screen...
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void writeSentence(String pSentence) {
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// TODO
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System.out.println(pSentence);
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}
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void writeError(String pError) {
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System.err.println(pError);
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}
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void saveImc() {
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Drawing d = createDrawing();
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if (d != null) {
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File outfile = new File(params.getSaveDir(), params.getName() + ".imc");
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writeSentence("Saving to " + outfile + " ...");
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try {
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DataOutputStream out = new DataOutputStream(new FileOutputStream(outfile));
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d.saveLinesKompressed(out);
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out.flush();
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out.close();
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writeSentence("... Done.");
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} catch (IOException io) {
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io.printStackTrace(System.err);
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}
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}
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}
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void saveSvg() {
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Drawing d = createDrawing();
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if (d != null) {
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File outfile = new File(params.getSaveDir(), params.getName() + ".svg");
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writeSentence("Saving to " + outfile + " ...");
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try {
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DataOutputStream out = new DataOutputStream(new FileOutputStream(outfile));
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SvgWriter writer = new SvgWriter(d.getInternLines());
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writer.writeTo(out);
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out.flush();
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out.close();
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writeSentence("... Done.");
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} catch (IOException io) {
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io.printStackTrace(System.err);
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}
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} else {
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writeError("drawing creation failed");
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}
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}
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void savePng() {
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File file = new File("snapshot.png");
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// BufferedImage bi = new BufferedImage(this.getSize().width, this.getSize().height, BufferedImage.TYPE_INT_ARGB);
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BufferedImage bi = new BufferedImage(maze.getSize().width, maze.getSize().height, BufferedImage.TYPE_INT_ARGB);
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Graphics g = bi.createGraphics();
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// this.paint(g);
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maze.paint(g);
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g.dispose();
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try {
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ImageIO.write(bi, "png", file);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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private class MazeSettings extends JPanel {
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MazeParams params;
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JTextField textWidth = null;
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JTextField textHeight = null;
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JTextField textDepth = null;
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// TODO set width and height and depth of maze with gui
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public MazeSettings(MazeParams params) {
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super();
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this.params = params;
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createSettingsGui();
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}
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void createSettingsGui() {
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if (params != null) {
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JButton buttonReset = new JButton("reset");//labels.getString("reset"));
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buttonReset.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent evt) {
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resetModel();
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}
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});
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add(buttonReset);
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}
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if (params != null) {
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JLabel widthLabel = new JLabel(labels.getString("width"));
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textWidth = new JTextField("0" + params.getWidth());
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add(widthLabel);
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add(textWidth);
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JLabel heightLabel = new JLabel(labels.getString("height"));
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textHeight = new JTextField("0" + params.getHeight());
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add(heightLabel);
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add(textHeight);
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JLabel depthLabel = new JLabel(labels.getString("depth"));
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textDepth = new JTextField("0" + params.getMaxDepth());
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add(depthLabel);
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add(textDepth);
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}
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}
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public MazeParams getParams() {
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return new MazeParamsFixed(params.getSaveDir(),
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Integer.parseInt(textWidth.getText()),
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Integer.parseInt(textHeight.getText()),
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Integer.parseInt(textDepth.getText()),
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new Random().nextLong()
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);
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}
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}
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private class MazeControler extends JPanel {
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/**
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*
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*/
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private static final long serialVersionUID = 1L;
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private MazeSettings settings = null;
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private JPanel resizecontrol = null;
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private void setMazeName(String pName) {
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MazeParamsFixed p = (MazeParamsFixed) params;
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p.setName(pName);
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}
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private JMenu createSavingMenu() {
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final JTextField saveName = new JTextField("newlaby ");
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final JButton savePngButton = new JButton(labels.getString("save") + " png");
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Action savePngAction = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("save png");
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setMazeName(saveName.getText());
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savePng();
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}
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};
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savePngButton.addActionListener(savePngAction);
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final JButton saveSvgButton = new JButton(labels.getString("save") + " svg");
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Action saveSvgAction = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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writeSentence("save png");
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setMazeName(saveName.getText());
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saveSvg();
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}
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};
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saveSvgButton.addActionListener(saveSvgAction);
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final JButton saveButton = new JButton(labels.getString("save") + " raw");
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Action saveAction = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("save");
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setMazeName(saveName.getText());
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MazeParamsFixed p = (MazeParamsFixed) params;
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save(p, model);
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}
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};
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saveButton.addActionListener(saveAction);
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final JButton saveImcButton = new JButton(labels.getString("save") + " imc");
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Action saveImcAction = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("save imc");
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setMazeName(saveName.getText());
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saveImc();
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}
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};
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saveImcButton.addActionListener(saveImcAction);
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JMenu saveMenu = new JMenu("Save");
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saveMenu.add(saveName);
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saveMenu.add(saveSvgButton);
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saveMenu.add(savePngButton);
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saveMenu.add(saveButton);
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saveMenu.add(saveImcButton);
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return saveMenu;
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}
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private JPanel createResolveQuitBar() {
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JPanel resolveQuitBar = new JPanel(new FlowLayout());
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JButton buttonCreate = new JButton(labels.getString("create"));
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buttonCreate.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent evt) {
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recreateModel();
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}
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});
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resolveQuitBar.add(buttonCreate);
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JButton resolveButton = new JButton(labels.getString("resolve"));
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resolveButton.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("Resolving");
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resolve();
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}
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});
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resolveQuitBar.add(resolveButton);
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final JButton quitButton = new JButton(labels.getString("quit"));
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Action quitAction = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("quit");
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System.exit(0);
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}
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};
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quitButton.addActionListener(quitAction);
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resolveQuitBar.add(quitButton);
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return resolveQuitBar;
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}
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public MazeControler(MazeParams params) {
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// super(new BorderLayout());
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super();
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BoxLayout layout = new BoxLayout(this, BoxLayout.Y_AXIS);
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setLayout(layout);
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JMenuBar menuBar = new JMenuBar();
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menuBar.add(createSavingMenu());
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add(menuBar);
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add(createResolveQuitBar());
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controlPanel = new JPanel(new BorderLayout());
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settings = new MazeSettings(params);
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@SuppressWarnings("serial")
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Action goNorth = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("go North");
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goNorth();
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}
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};
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JButton north = addDirection(this, labels.getString("north"), "UP", goNorth);
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@SuppressWarnings("serial")
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Action goEast = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("go East");
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goEast();
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}
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};
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JButton east = addDirection(this, labels.getString("east"), "RIGHT", goEast);
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@SuppressWarnings("serial")
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Action goWest = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("go West");
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goWest();
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}
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};
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JButton west = addDirection(this, labels.getString("west"), "LEFT", goWest);
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@SuppressWarnings("serial")
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Action goSouth = new AbstractAction() {
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public void actionPerformed(ActionEvent evt) {
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//
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System.out.println("go South");
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goSouth();
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}
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};
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JButton south = addDirection(this, labels.getString("south"), "DOWN", goSouth);
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controlPanel.add(north, BorderLayout.NORTH);
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controlPanel.add(west, BorderLayout.WEST);
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controlPanel.add(east, BorderLayout.EAST);
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controlPanel.add(south, BorderLayout.SOUTH);
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add(controlPanel, BorderLayout.NORTH);
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// control display panel contains controls for display
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// zoom , autozoom.
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final JPanel controlDisplayPanel = new JPanel(new BorderLayout());
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final JCheckBox showAll = new JCheckBox("show all");
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showAll.addChangeListener(new ChangeListener() {
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public void stateChanged(ChangeEvent e) {
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maze.setShowAll(showAll.isSelected());
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}
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});
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final JSlider slider = new JSlider(2, 40);
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slider.addChangeListener(new ChangeListener() {
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public void stateChanged(ChangeEvent e) {
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setWallSize(slider.getValue());
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}
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});
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final JCheckBox autoSlide = new JCheckBox("autoslide");
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autoSlide.addChangeListener(new ChangeListener() {
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public void stateChanged(ChangeEvent e) {
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setAutoSize(autoSlide.isSelected());
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}
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});
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resizecontrol = new JPanel(new FlowLayout());
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resizecontrol.add(showAll);
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resizecontrol.add(slider);
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resizecontrol.add(autoSlide);
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|
|
|
add(controlDisplayPanel, BorderLayout.SOUTH);
|
|
add(resizecontrol, BorderLayout.WEST);
|
|
add(settings, BorderLayout.EAST);
|
|
|
|
}
|
|
|
|
private JPanel getMoveControl() {
|
|
return this;
|
|
}
|
|
|
|
private JPanel getResizeControl() {
|
|
return resizecontrol;
|
|
}
|
|
|
|
private JPanel getGenerationControl() {
|
|
return settings;
|
|
}
|
|
|
|
public MazeSettings getSettings() {
|
|
return settings;
|
|
}
|
|
|
|
}
|
|
|
|
private JButton addDirection(final JPanel panel, final String direction, String key, Action goAction) {
|
|
String actionName = "go" + direction;
|
|
JButton button = new JButton(direction);
|
|
button.addActionListener(goAction);
|
|
KeyStroke keystroke = KeyStroke.getKeyStroke(key);
|
|
// attach keys to maze
|
|
maze.getInputMap().put(keystroke, actionName);
|
|
maze.getActionMap().put(actionName, goAction);
|
|
return button;
|
|
}
|
|
|
|
private static class MazeCellParameters {
|
|
double width = 10; // width of one cell
|
|
double height = 10; // height of one cell
|
|
int offsetX = 5; // x offset of upper corner left
|
|
int offsetY = 5; // y offset of upper corner left
|
|
|
|
int mapWidth = 0;
|
|
int mapHeight = 0;
|
|
|
|
public MazeCellParameters(int mapw, int maph, int W, int H, int x, int y) {
|
|
double w = (W - x) / mapw;
|
|
double h = (H - y) / maph;
|
|
mapWidth = mapw;
|
|
mapHeight = maph;
|
|
if (w < 5)
|
|
w = 5;
|
|
if (h < 5)
|
|
h = 5;
|
|
setCellSize(w, h);
|
|
offsetX = x;
|
|
offsetY = y;
|
|
}
|
|
|
|
public void resetMazeWidthHeight(int mapw, int maph) {
|
|
mapWidth = mapw;
|
|
mapHeight = maph;
|
|
}
|
|
|
|
public void adaptTo(double W, double H) {
|
|
double w = (W - offsetX) / mapWidth;
|
|
double h = (H - offsetY) / mapHeight;
|
|
mapWidth = mapWidth;
|
|
mapHeight = mapHeight;
|
|
if (w < 5)
|
|
w = 5;
|
|
if (h < 5)
|
|
h = 5;
|
|
setCellSize(w, h);
|
|
}
|
|
|
|
public void setCellSize(double w, double h) {
|
|
width = w;
|
|
height = h;
|
|
}
|
|
|
|
public double getWidth() {
|
|
return width;
|
|
}
|
|
|
|
public double getHeight() {
|
|
return height;
|
|
}
|
|
|
|
public int getOffsetX() {
|
|
return offsetX;
|
|
}
|
|
|
|
public int getOffsetY() {
|
|
return offsetY;
|
|
}
|
|
|
|
public Dimension getDimension() {
|
|
return new Dimension(offsetX + (int) (mapWidth * width),
|
|
offsetY + (int) (mapHeight * height));
|
|
}
|
|
|
|
public void drawWalls(Graphics g, int pX, int pY, short walls) {
|
|
int x = offsetX + (int) (pX * width);
|
|
int y = offsetY + (int) (pY * height);
|
|
if ((pY == 0) && ((walls & Brick.UP) == Brick.UP))
|
|
g.drawLine(x, y, x + (int) width, y);
|
|
if ((walls & Brick.DOWN) == Brick.DOWN)
|
|
g.drawLine(x, y + (int) height, x + (int) width, y + (int) height);
|
|
if ((walls & Brick.RIGHT) == Brick.RIGHT)
|
|
g.drawLine(x + (int) width, y, x + (int) width, y + (int) height);
|
|
if ((pX == 0) && ((walls & Brick.LEFT) == Brick.LEFT))
|
|
g.drawLine(x, y, x, y + (int) height);
|
|
}
|
|
|
|
public void drawPath(Graphics g, DirectionPosition dp, int pX, int pY, int mX, int mY) {
|
|
if (dp != null) {
|
|
Position dot = dp.getPosition();
|
|
if ((dot.getX() >= pX) && (dot.getY() >= pY) && (dot.getX() < mX) && (dot.getY() < mY)) {
|
|
int x = offsetX + (int) (dot.getX() * width);
|
|
int y = offsetY + (int) (dot.getY() * height);
|
|
short path = dp.getDirection();
|
|
int xm = x + (int) (width / 2);
|
|
int ym = y + (int) (height / 2);
|
|
if ((path & LabyModel.HORIZONTAL) == LabyModel.HORIZONTAL) {
|
|
if ((path & LabyModel.POSITIVE) == LabyModel.POSITIVE) {
|
|
g.drawLine(xm, ym, x + (int) width, ym);
|
|
g.drawLine(xm, ym + (int) (height / 4), x + (int) width, ym);
|
|
}
|
|
// LEFT /_
|
|
if ((path & LabyModel.NEGATIVE) == LabyModel.NEGATIVE) {
|
|
g.drawLine(x, ym, xm, ym);
|
|
g.drawLine(x, ym, xm, ym - (int) (height / 4));
|
|
}
|
|
}
|
|
if ((path & LabyModel.VERTICAL) == LabyModel.VERTICAL) {
|
|
if ((path & LabyModel.POSITIVE) == LabyModel.POSITIVE) {
|
|
g.drawLine(xm, ym, xm, y + (int) height);
|
|
g.drawLine(xm - (int) (width / 4), ym, xm, y + (int) height);
|
|
}
|
|
// UP |\
|
|
if ((path & LabyModel.NEGATIVE) == LabyModel.NEGATIVE) {
|
|
g.drawLine(xm, ym, xm, y);
|
|
g.drawLine(xm + (int) (width / 4), ym, xm, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void drawDot(Graphics g, Position dot, int pX, int pY, int mX, int mY) {
|
|
double radius = (height > width) ? width : height;
|
|
int a = (int) (radius / 4);
|
|
if ((dot.getX() >= pX) && (dot.getY() >= pY) && (dot.getX() < mX) && (dot.getY() < mY)) {
|
|
int x = offsetX + (int) (dot.getX() * width);
|
|
int y = offsetY + (int) (dot.getY() * height);
|
|
int r2 = (int) ((radius * 3) / 4);
|
|
g.drawOval(x + 1, y + 1, r2, r2);
|
|
// g.drawLine(x+a,y+a,x+width-a,y+height-a);
|
|
// g.drawLine(x+a,y+height-a,x+width-a,y+a);
|
|
|
|
} else {
|
|
int x = offsetX + (int) (pX * width);
|
|
int y = offsetY + (int) (pY * height);
|
|
g.drawLine(x + 1, y + 1, x + (int) width - 1, y + (int) height - 1);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
private static class MazeComponent
|
|
extends JComponent
|
|
implements MazeCreationListener,
|
|
MazeResolutionListener,
|
|
MouseMotionListener {
|
|
private static final long serialVersionUID = 3163272907991176390L;
|
|
|
|
// WallsProvider map;
|
|
LabyModel map;
|
|
final MazeCellParameters cp;
|
|
Position current = null;
|
|
LinkedList<DirectionPosition> solvedPath = null;
|
|
LinkedList<DirectionPosition> drawingPath = null;
|
|
final Object lockChange = new Object();
|
|
// current postion of human resolving
|
|
int sX = 0;
|
|
int sY = 0;
|
|
// goal exit
|
|
int gX = -1;
|
|
int gY = -1;
|
|
|
|
// not set by default for debug, will show any path
|
|
boolean showAll = false;
|
|
|
|
// for a given (x,y) pixel return cell position.
|
|
Position getPosition(int x, int y) {
|
|
int pX = (int) ((double) (x - cp.getOffsetX()) / cp.getWidth());
|
|
int pY = (int) ((double) (y - cp.getOffsetY()) / cp.getHeight());
|
|
return new Position(pX, pY);
|
|
}
|
|
|
|
@Override
|
|
public void mouseDragged(MouseEvent e) {
|
|
// should find the cell ...
|
|
DirectionPosition last = null;
|
|
short path = 0;
|
|
Position newPosition = getPosition(e.getX(), e.getY());
|
|
if (drawingPath == null) {
|
|
drawingPath = new LinkedList<>();
|
|
last = new DirectionPosition((short) 0, newPosition);
|
|
System.out.println("Mouse dragged Cell " + newPosition + " Button " + e.getModifiersEx() + " " + InputEvent.BUTTON1_DOWN_MASK);
|
|
drawingPath.addLast(last);
|
|
} else {
|
|
// setShowAll(true);
|
|
DirectionPosition first = drawingPath.getLast();
|
|
last = first;
|
|
// construct as many move form last to new position as needed.
|
|
while (!last.getPosition().equals(newPosition)) {
|
|
path = LabyModel.getDirection(last.getPosition(), newPosition);
|
|
last.setDirection(path);
|
|
// button 1 : add direction; button 2 : replace with direction.
|
|
if ((e.getModifiersEx() & InputEvent.BUTTON1_DOWN_MASK) != 0) {
|
|
map.addDirection(last.getPosition().getX(), last.getPosition().getY(), path);
|
|
} else {
|
|
map.setDirection(last.getPosition().getX(), last.getPosition().getY(), path);
|
|
}
|
|
last = last.moveToAdjacentDirection();
|
|
drawingPath.addLast(last);
|
|
}
|
|
System.out.println("Mouse dragged from Cell " + first.getPosition() + "To" + newPosition + " Button " + e.getModifiersEx() + " " + InputEvent.BUTTON1_DOWN_MASK);
|
|
}
|
|
changed(null, null, map);
|
|
}
|
|
|
|
@Override
|
|
public void mouseMoved(MouseEvent e) {
|
|
// System.out.println("Mouse moved (" + e.getX() + ',' + e.getY() + ')');
|
|
Position newPosition = getPosition(e.getX(), e.getY());
|
|
if ((newPosition.getX() >= 0) && (newPosition.getY() >= 0)) {
|
|
requestFocus();
|
|
}
|
|
}
|
|
|
|
public void setShowAll(boolean showall) {
|
|
this.showAll = showall;
|
|
System.out.println(showAll ? "show all" : "X");
|
|
}
|
|
|
|
void checkExit() {
|
|
if ((sX == gX) && (sY == gY)) {
|
|
System.out.println("Exit found by human !");
|
|
}
|
|
}
|
|
|
|
void goNorth() {
|
|
resetResolution();
|
|
if ((map.getWalls(sX, sY) & Brick.UP) == 0) {
|
|
sY = sY - 1;
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
|
|
checkExit();
|
|
}
|
|
|
|
}
|
|
|
|
void goSouth() {
|
|
resetResolution();
|
|
if ((map.getWalls(sX, sY) & Brick.DOWN) == 0) {
|
|
sY = sY + 1;
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
|
|
checkExit();
|
|
}
|
|
|
|
}
|
|
|
|
void goEast() {
|
|
resetResolution();
|
|
if ((map.getWalls(sX, sY) & Brick.RIGHT) == 0) {
|
|
sX = sX + 1;
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
|
|
checkExit();
|
|
}
|
|
}
|
|
|
|
void goWest() {
|
|
resetResolution();
|
|
if ((map.getWalls(sX, sY) & Brick.LEFT) == 0) {
|
|
sX = sX - 1;
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
|
|
checkExit();
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* width, height of one cell,
|
|
* offsetX, offsetY of upper left corner
|
|
**/
|
|
// public MazeComponent(WallsProvider map, MazeCellParameters cp)
|
|
public MazeComponent(LabyModel map, MazeCellParameters cp) {
|
|
super();
|
|
this.cp = cp;
|
|
this.map = map;
|
|
setPreferredSize(cp.getDimension());
|
|
gX = map.getWidth() - 1;
|
|
gY = map.getHeight() - 1;
|
|
}
|
|
|
|
// public void resetWallsProvider(WallsProvider map)
|
|
public void resetWallsProvider(LabyModel map) {
|
|
this.map = map;
|
|
solvedPath = null;
|
|
// could be kept
|
|
drawingPath = null;
|
|
sX = 0;
|
|
sY = 0;
|
|
cp.resetMazeWidthHeight(map.getWidth(), map.getHeight());
|
|
setPreferredSize(cp.getDimension());
|
|
}
|
|
|
|
public void setWallSize(int size) {
|
|
cp.setCellSize((double) size, (double) size);
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
}
|
|
|
|
public int getAutoSize() {
|
|
Rectangle r = getBounds();
|
|
cp.adaptTo((int) r.getWidth(), (int) r.getHeight());
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
return 50;
|
|
}
|
|
|
|
public void changed(Position cl, Position cr, WallsProvider map) {
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
Object waiter = new Object();
|
|
synchronized (waiter) {
|
|
try {
|
|
waiter.wait(10);
|
|
} catch (InterruptedException e) {
|
|
System.err.println("Interrupted !");
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void paintComponent(Graphics g) {
|
|
super.paintComponent(g);
|
|
int x = 0;
|
|
int y = 0;
|
|
short walls = 0;
|
|
short path = 0;
|
|
|
|
// try to display only visible part...
|
|
// should compute pX, pY, mX, mY based on clip...
|
|
// Shape s=g.getClip();
|
|
Rectangle r = g.getClipBounds();
|
|
|
|
int mX = (int) ((double) r.getWidth() / cp.getWidth());
|
|
int mY = (int) ((double) r.getHeight() / cp.getHeight());
|
|
int pX = (int) ((double) (r.getX() - cp.getOffsetX()) / cp.getWidth());
|
|
int pY = (int) ((double) (r.getY() - cp.getOffsetY()) / cp.getHeight());
|
|
|
|
if (pX < 0)
|
|
pX = 0;
|
|
if (pY < 0)
|
|
pY = 0;
|
|
if (pX >= map.getWidth())
|
|
return;
|
|
if (pY >= map.getHeight())
|
|
return;
|
|
|
|
mX = mX + pX;
|
|
mY = mY + pY;
|
|
|
|
if (mX > map.getWidth()) {
|
|
mX = map.getWidth();
|
|
}
|
|
if (mY > map.getHeight()) {
|
|
mY = map.getHeight();
|
|
}
|
|
|
|
if ((sX == gX) && (sY == gY)) {
|
|
g.setColor(Color.red);
|
|
} else {
|
|
g.setColor(Color.green);
|
|
cp.drawDot(g, new Position(gX, gY), pX, pY, mX, mY);
|
|
g.setColor(Color.blue);
|
|
}
|
|
cp.drawDot(g, new Position(sX, sY), pX, pY, mX, mY);
|
|
|
|
synchronized (lockChange) {
|
|
g.setColor(Color.red);
|
|
if (current != null) {
|
|
cp.drawDot(g, current, pX, pY, mX, mY);
|
|
}
|
|
if (solvedPath != null) {
|
|
for (DirectionPosition resolved : solvedPath) {
|
|
// cp.drawDot(g, resolved.getPosition(), pX, pY, mX, mY);
|
|
cp.drawPath(g, resolved, pX, pY, mX, mY);
|
|
}
|
|
}
|
|
}
|
|
|
|
int aX = pX;
|
|
int aY = pY;
|
|
|
|
g.setColor(Color.black);
|
|
|
|
// draw all walls within clip bounds horiz first then lines
|
|
for (; pY < mY; pY++) {
|
|
for (pX = 0; pX < mX; pX++) {
|
|
walls = map.getWalls(pX, pY);
|
|
cp.drawWalls(g, pX, pY, walls);
|
|
}
|
|
}
|
|
|
|
if (this.showAll) {
|
|
System.out.println("*");
|
|
pX = aX;
|
|
pY = aY;
|
|
|
|
// draw all path within clip bounds horiz first then lines
|
|
for (; pY < mY; pY++) {
|
|
for (pX = 0; pX < mX; pX++) {
|
|
path = map.getPath(pX, pY);
|
|
if ((path & LabyModel.SOLVED) == LabyModel.SOLVED) {
|
|
g.setColor(Color.green);
|
|
} else {
|
|
g.setColor(Color.blue);
|
|
}
|
|
if (path != 0) {
|
|
DirectionPosition dp = new DirectionPosition(path, new Position(pX, pY));
|
|
cp.drawPath(g, dp, pX, pY, pX + 1, pY + 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
public boolean notifySearch(DirectionPosition pPosition) {
|
|
synchronized (lockChange) {
|
|
current = pPosition.getPosition();
|
|
}
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
return true;
|
|
|
|
}
|
|
|
|
public void notifySearchError(String error) {
|
|
System.err.println(error);
|
|
}
|
|
|
|
public void notifyCompletion(LinkedList<DirectionPosition> solvedPath) {
|
|
LinkedList<DirectionPosition> newPath = new LinkedList<>(solvedPath);
|
|
System.out.println("resolution completed");
|
|
synchronized (lockChange) {
|
|
this.solvedPath = newPath;
|
|
}
|
|
// should redraw ...
|
|
invalidate();
|
|
repaint();
|
|
}
|
|
|
|
public void resetResolution() {
|
|
solvedPath = null;
|
|
}
|
|
}
|
|
|
|
private static void setupDisplay(LabyModel model, int W, int H, MazeParams params) {
|
|
Display display = new Display(model, W, H, params);
|
|
}
|
|
|
|
public static void save(MazeParamsFixed params, LabyModel model) {
|
|
File outfile = new File(params.getSaveDir(), params.getName() + ".raw");
|
|
if (!outfile.exists()) {
|
|
System.out.println("Saving to " + outfile + " ...");
|
|
try {
|
|
FileOutputStream out = new FileOutputStream(outfile);
|
|
model.streamOut("raw", out);
|
|
out.flush();
|
|
out.close();
|
|
System.out.println("... Done.");
|
|
} catch (IOException io) {
|
|
io.printStackTrace(System.err);
|
|
}
|
|
} else {
|
|
System.out.println("" + outfile + " already exists");
|
|
}
|
|
outfile = new File(params.getSaveDir(), params.getName() + ".stl");
|
|
if (!outfile.exists()) {
|
|
System.out.println("Saving to " + outfile + " ...");
|
|
try {
|
|
FileOutputStream out = new FileOutputStream(outfile);
|
|
Wall3d.streamWallsOut(params.getName(), model, out);
|
|
out.flush();
|
|
out.close();
|
|
System.out.println("... Done.");
|
|
} catch (IOException io) {
|
|
io.printStackTrace(System.err);
|
|
}
|
|
} else {
|
|
System.out.println("" + outfile + " already exists");
|
|
}
|
|
|
|
}
|
|
|
|
public static void main(String pArgs[]) {
|
|
LabyModel model = null;
|
|
int W = 600;
|
|
int H = 400;
|
|
|
|
System.out.println("Default Locale " + Locale.getDefault());
|
|
|
|
if ((pArgs.length > 0) && (pArgs[0].length() > 0)) {
|
|
try {
|
|
model = new LabyModel("raw", new FileInputStream(pArgs[0]));
|
|
} catch (IOException io) {
|
|
io.printStackTrace(System.err);
|
|
System.exit(1);
|
|
}
|
|
|
|
setupDisplay(model, W, H, null);
|
|
} else {
|
|
MazeParamsFixed params = new MazeParamsFixed(new File("lab"), 20, 20, 12,1024L);
|
|
model = new LabyModel(params);
|
|
|
|
setupDisplay(model, W, H, params);
|
|
|
|
/*
|
|
model.generateWithEntry(0, 0);
|
|
|
|
model.addEntryOrExit(-1, 0);
|
|
model.addEntryOrExit(params.getWidth(), params.getHeight() - 1);
|
|
|
|
System.out.println("Generation completed");
|
|
*/
|
|
/*
|
|
*/
|
|
}
|
|
|
|
}
|
|
}
|