default_args in project Display.main() if argument is empty ignore it if file read fails, exit add a WHEREWHAT file extract MazeParamEditor to share it, prepare for having a GUI instead of console
568 lines
16 KiB
Java
568 lines
16 KiB
Java
package org.artisanlogiciel.games;
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import java.awt.BorderLayout;
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import java.awt.Color;
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import java.awt.Container;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.Rectangle;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.util.LinkedList;
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import java.util.Scanner;
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import javax.swing.AbstractAction;
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import javax.swing.Action;
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import javax.swing.JButton;
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import javax.swing.JComponent;
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import javax.swing.JFrame;
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import javax.swing.JPanel;
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import javax.swing.JScrollPane;
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import javax.swing.JSlider;
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import javax.swing.KeyStroke;
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import javax.swing.event.ChangeEvent;
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import javax.swing.event.ChangeListener;
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import org.artisanlogiciel.games.stl.Wall3d;
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/**
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* Display
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**/
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public class Display extends JFrame
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{
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// to please eclipse, not supposed to be serialized
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private static final long serialVersionUID = 8500214871372184418L;
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MazeComponent maze;
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MazeControler controler;
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LabyModel model;
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JPanel controlPanel;
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Display(LabyModel model, MazeComponent comp)
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{
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super("Maze display");
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maze = comp;
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this.model = model;
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Container con = this.getContentPane();
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con.add(new JScrollPane(comp), BorderLayout.CENTER);
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controler = new MazeControler();
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con.add(controler, BorderLayout.NORTH);
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}
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void resolve()
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{
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model.resolve(model.getWidth() - 1, model.getHeight() - 1, maze);
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}
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void goNorth()
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{
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maze.goNorth();
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}
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void goSouth()
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{
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maze.goSouth();
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}
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void goEast()
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{
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maze.goEast();
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}
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void goWest()
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{
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maze.goWest();
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}
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void setWallSize(int size)
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{
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maze.setWallSize(size);
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}
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private class MazeControler extends JPanel
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{
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/**
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*
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*/
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private static final long serialVersionUID = 1L;
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public MazeControler()
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{
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controlPanel = new JPanel();
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JButton button = new JButton("Resolve");
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button.addActionListener(new ActionListener()
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{
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public void actionPerformed(ActionEvent evt)
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{
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//
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System.out.println("Resolving");
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resolve();
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}
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});
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@SuppressWarnings("serial")
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Action goNorth = new AbstractAction()
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{
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public void actionPerformed(ActionEvent evt)
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{
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//
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System.out.println("go North");
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goNorth();
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}
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};
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JButton north = addDirection(this, "North", "UP", goNorth);
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@SuppressWarnings("serial")
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Action goEast = new AbstractAction()
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{
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public void actionPerformed(ActionEvent evt)
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{
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//
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System.out.println("go East");
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goEast();
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}
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};
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JButton east = addDirection(this, "East", "RIGHT", goEast);
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@SuppressWarnings("serial")
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Action goWest = new AbstractAction()
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{
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public void actionPerformed(ActionEvent evt)
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{
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//
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System.out.println("go West");
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goWest();
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}
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};
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JButton west = addDirection(this, "West", "LEFT", goWest);
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@SuppressWarnings("serial")
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Action goSouth = new AbstractAction()
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{
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public void actionPerformed(ActionEvent evt)
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{
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//
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System.out.println("go South");
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goSouth();
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}
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};
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JButton south = addDirection(this, "South", "DOWN", goSouth);
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add(button, BorderLayout.CENTER);
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controlPanel.add(north, BorderLayout.NORTH);
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controlPanel.add(west, BorderLayout.WEST);
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controlPanel.add(east, BorderLayout.EAST);
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controlPanel.add(south, BorderLayout.SOUTH);
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add(controlPanel, BorderLayout.NORTH);
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final JSlider slider = new JSlider(2, 40);
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slider.addChangeListener(new ChangeListener()
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{
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public void stateChanged(ChangeEvent e)
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{
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setWallSize(slider.getValue());
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}
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});
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add(slider, BorderLayout.EAST);
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}
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}
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private JButton addDirection(final JPanel panel, final String direction, String key, Action goAction)
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{
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String actionName = "go" + direction;
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JButton button = new JButton(direction);
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button.addActionListener(goAction);
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KeyStroke keystroke = KeyStroke.getKeyStroke(key);
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panel.getInputMap().put(keystroke, actionName);
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panel.getActionMap().put(actionName, goAction);
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controlPanel.getInputMap().put(keystroke, actionName);
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controlPanel.getActionMap().put(actionName, goAction);
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return button;
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}
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private static class MazeComponent extends JComponent implements MazeCreationListener, MazeResolutionListener
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{
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private static final long serialVersionUID = 3163272907991176390L;
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WallsProvider map;
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int width = 10;
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int height = 10;
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int offsetX = 5;
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int offsetY = 5;
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Position current = null;
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LinkedList<Position> solvedPath = null;
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final Object lockChange = new Object();
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// current postion of human resolution
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int sX = 0;
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int sY = 0;
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// goal exit
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int gX = -1;
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int gY = -1;
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void checkExit()
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{
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if ((sX == gX) && (sY == gY))
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{
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System.out.println("Exit found by human !");
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}
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}
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void goNorth()
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{
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resetResolution();
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if ((map.getWalls(sX, sY) & Brick.UP) == 0)
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{
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sY = sY - 1;
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// should redraw ...
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invalidate();
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repaint();
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checkExit();
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}
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}
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void goSouth()
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{
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resetResolution();
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if ((map.getWalls(sX, sY) & Brick.DOWN) == 0)
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{
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sY = sY + 1;
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// should redraw ...
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invalidate();
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repaint();
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checkExit();
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}
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}
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void goEast()
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{
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resetResolution();
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if ((map.getWalls(sX, sY) & Brick.RIGHT) == 0)
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{
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sX = sX + 1;
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// should redraw ...
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invalidate();
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repaint();
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checkExit();
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}
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}
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void goWest()
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{
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resetResolution();
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if ((map.getWalls(sX, sY) & Brick.LEFT) == 0)
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{
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sX = sX - 1;
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// should redraw ...
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invalidate();
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repaint();
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checkExit();
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}
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}
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public MazeComponent(WallsProvider map, int width, int height, int offsetX, int offsetY)
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{
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super();
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this.map = map;
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this.width = width;
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this.height = height;
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this.offsetX = offsetX;
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this.offsetY = offsetY;
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setPreferredSize(new Dimension(1 + 2 * offsetX + map.getWidth() * width,
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1 + 2 * offsetY + map.getHeight() * height));
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gX = map.getWidth() - 1;
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gY = map.getHeight() - 1;
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}
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public void setWallSize(int size)
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{
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width = size;
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height = size;
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// should redraw ...
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invalidate();
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repaint();
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}
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public void changed(Position cl, Position cr, WallsProvider map)
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{
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// should redraw ...
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invalidate();
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repaint();
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Object waiter = new Object();
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synchronized (waiter)
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{
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try
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{
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waiter.wait(10);
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}
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catch (InterruptedException e)
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{
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System.err.println("Interrupted !");
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}
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}
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}
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private void drawWalls(Graphics g, int x, int y, short walls, boolean full)
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{
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if ((full) && ((walls & Brick.UP) == Brick.UP))
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g.drawLine(x, y, x + width, y);
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if ((walls & Brick.DOWN) == Brick.DOWN)
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g.drawLine(x, y + height, x + width, y + height);
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if ((walls & Brick.RIGHT) == Brick.RIGHT)
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g.drawLine(x + width, y, x + width, y + height);
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if ((full) && ((walls & Brick.LEFT) == Brick.LEFT))
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g.drawLine(x, y, x, y + height);
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}
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@Override
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protected void paintComponent(Graphics g)
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{
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super.paintComponent(g);
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int x = 0;
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int y = 0;
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short walls = 0;
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// try to display only visible part...
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// should compute pX, pY, mX, mY based on clip...
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// Shape s=g.getClip();
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Rectangle r = g.getClipBounds();
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int mX = (int) ((double) r.getWidth() / width);
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int mY = (int) ((double) r.getHeight() / height);
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int pX = (int) ((double) (r.getX() - offsetX) / width);
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int pY = (int) ((double) (r.getY() - offsetY) / height);
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if (pX < 0)
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pX = 0;
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if (pY < 0)
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pY = 0;
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if (pX >= map.getWidth())
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return;
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if (pY >= map.getHeight())
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return;
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mX = mX + pX;
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mY = mY + pY;
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if (mX > map.getWidth())
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{
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mX = map.getWidth();
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}
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if (mY > map.getHeight())
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{
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mY = map.getHeight();
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}
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if ((sX == gX) && (sY == gY))
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{
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g.setColor(Color.red);
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}
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else
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{
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g.setColor(Color.blue);
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}
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drawDot(g, new Position(sX, sY), pX, pY, mX, mY);
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synchronized (lockChange)
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{
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g.setColor(Color.red);
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if (current != null)
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{
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drawDot(g, current, pX, pY, mX, mY);
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}
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if (solvedPath != null)
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{
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for (Position resolved : solvedPath)
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{
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drawDot(g, resolved, pX, pY, mX, mY);
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}
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}
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}
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g.setColor(Color.black);
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for (; pY < mY; pY++)
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{
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for (pX = 0; pX < mX; pX++)
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{
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x = offsetX + pX * width;
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y = offsetY + pY * height;
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walls = map.getWalls(pX, pY);
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drawWalls(g, x, y, walls, (pX == 0) || (pY == 0));
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}
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}
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}
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private void drawDot(Graphics g, Position dot, int pX, int pY, int mX, int mY)
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{
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int radius = (height > width) ? width : height;
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int a = radius / 4;
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if ((dot.getX() >= pX) && (dot.getY() >= pY) && (dot.getX() < mX) && (dot.getY() < mY))
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{
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int x = offsetX + dot.getX() * width;
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int y = offsetY + dot.getY() * height;
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g.drawOval(x + 1, y + 1, radius - a, radius - a);
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// g.drawLine(x+a,y+a,x+width-a,y+height-a);
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// g.drawLine(x+a,y+height-a,x+width-a,y+a);
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}
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else
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{
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int x = offsetX + pX * width;
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int y = offsetY + pY * height;
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g.drawLine(x + 1, y + 1, x + width - 1, y + height - 1);
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}
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}
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public boolean notifySearch(Position pPosition)
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{
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synchronized (lockChange)
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{
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current = pPosition;
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}
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// should redraw ...
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invalidate();
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repaint();
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return true;
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}
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public void notifySearchError(String error)
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{
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System.err.println(error);
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}
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public void notifyCompletion(LinkedList<Position> solvedPath)
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{
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LinkedList<Position> newPath = new LinkedList<>(solvedPath);
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System.out.println("resolution completed");
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synchronized (lockChange)
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{
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this.solvedPath = newPath;
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}
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// should redraw ...
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invalidate();
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repaint();
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}
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public void resetResolution()
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{
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solvedPath = null;
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}
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}
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public static void main(String pArgs[])
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{
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LabyModel model = null;
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int W = 600;
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int H = 400;
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if ( (pArgs.length > 0) && (pArgs[0].length() > 0))
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{
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try
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{
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model = new LabyModel("raw", new FileInputStream(pArgs[0]));
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}
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catch (IOException io)
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{
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io.printStackTrace(System.err);
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System.exit(1);
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}
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int w = W / model.getWidth();
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int h = H / model.getHeight();
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if (w < 5)
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w = 5;
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if (h < 5)
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h = 5;
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MazeComponent comp = new MazeComponent(model, w, h, 3, 3);
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Display display = new Display(model, comp);
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model.setMazeListener(comp);
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display.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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display.setBounds(W, H, W, H);
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display.setVisible(true);
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}
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else
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{
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System.out.println("enter width height and maxdepth");
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MazeParamEditor params = new MazeParamEditor(new File("lab"));
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params.read(new Scanner(System.in));
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model = new LabyModel(params, new java.util.Random());
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int w = W / params.getWidth();
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int h = H / params.getHeight();
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if (w < 5)
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w = 5;
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if (h < 5)
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h = 5;
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MazeComponent comp = new MazeComponent(model, w, h, 3, 3);
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Display display = new Display(model, comp);
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model.setMazeListener(comp);
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display.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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display.setBounds(W, H, W, H);
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display.setVisible(true);
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model.generateWithEntry(0, 0);
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model.addEntryOrExit(-1, 0);
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model.addEntryOrExit(params.getWidth(), params.getHeight() - 1);
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System.out.println("Generation completed");
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File outfile = new File(params.getSaveDir(), params.getName() + ".raw");
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if (!outfile.exists())
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{
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System.out.println("Saving to " + outfile + " ...");
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try
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{
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FileOutputStream out = new FileOutputStream(outfile);
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model.streamOut("raw", out);
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out.flush();
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out.close();
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System.out.println("... Done.");
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}
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catch (IOException io)
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{
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io.printStackTrace(System.err);
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}
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}
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else
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{
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System.out.println("" + outfile + " already exists");
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}
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outfile = new File(params.getSaveDir(), params.getName() + ".stl");
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if (!outfile.exists())
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{
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System.out.println("Saving to " + outfile + " ...");
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try
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{
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FileOutputStream out = new FileOutputStream(outfile);
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Wall3d.streamWallsOut(params.getName(), (WallsProvider) model, out);
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out.flush();
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out.close();
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System.out.println("... Done.");
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}
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catch (IOException io)
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{
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io.printStackTrace(System.err);
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}
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}
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else
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{
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System.out.println("" + outfile + " already exists");
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}
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}
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}
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}
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