philippe lhardy bd4a6dfc29 add a shell script to code & run
Signed-off-by: philippe lhardy <philippe@pavilionartlogiciel>
2015-02-09 20:48:08 +01:00
2015-02-09 20:48:08 +01:00
2015-02-09 20:48:08 +01:00
2015-02-09 20:48:08 +01:00

This is a personal project to generate a 2D maze using in depth path generation.

this can generate a stl file, overall goal was to print it with a 3D printer, i didn't test it yet ( even if i actualy have a 3D printer ).

This is the very first usable part.
It was developped under debian 7/8 but since it is java based it might be very easily recompiled or even just copied on other platform.


there is a console gui menu base with ./doit.sh

run it by :

cd java
make display
( it will compile and run it ).
it ask fro three integers :

X Y maxpath

ex :

10 10 7

will generate a 10x10 labyrinth with trying to fork a different path every 7 steps.

then it saves labyrinth under java/lab directory under two format :
- one reusable by this tool that contains all solutions. ( .lab )
- one in stl that can be viewed with blender or sliced with slic3r to feed a 3D printer ( not yet tested ).

buttons left,right,up,left can be used to walk the labyrinth. resolve will display solution.
and there is a control for sizing cells.

It was tested up to 1000x1000 labyrinth and can realy generate huge labyrinth.

Entry of labyrinth is upper left corner, exit is lower right ( this is different in 3D since Y axis where reversed ).

BUGS are numerous, and every bug was cleverly designed to drive you mad.
DOCUMENTATION is self contained in code an in my brain.

Description
Un logiciel 'historique' utilisé pour des ateliers d'impression 3d et minetest.
Readme 2.5 MiB
Languages
Java 53.7%
C 36.2%
Shell 9.1%
Makefile 1%